Waiting and Unionizing for Blue Robot: Are Godot advocates infiltrating Unity?

Publication Date: November 3, 2023

Updated: May 21, 2024


After Unity changed its pricing model, Godot users started a campaign to get Unity users to switch to Godot. Such recommendations are not helpful as even comparing Godot versus Unity creates a false dilemma, read Open Source versus Commercial. This problem got so bad that even Unity users on Reddit said it might be a good idea to stop aggressively promoting Godot over Unity, even long after Unity adjusted its new pricing model to cater to demands of its users:

Prohibit recommendations to switch to Godot
byu/D3RRIXX inUnity3D

Here are several links to discussions and posts that support these claims.

When reading the threads below, pay attention to Unity community moderators such as hippocoder, Eric5h5, as well as Godot followers, supporters, and/or believers such as Ryiah, neoshaman, Murgilod, etc.

They are locking relevant threads like crazy. As a paying customer its a bit annoying actually. Unity should maybe consider to only have employees as moderators instead.

hippo and the other guy is a bit strange moderators, very true. Like all the nonse threads hippos creates. But he locks my business relevant ones like the gfx job one a while back

See also my mega thread demonstrating the severe bias of Unity community moderators (who are merely volunteers, not necessarily official Unity employees):

Interestingly, Juan Linietsky, the lead developer of Godot, previously posted a tweet with a message from hippocoder, saying:

Unity forum moderator does not have a lot of faith in an open source project vs corporation created software..

If you've read the above mega thread, something doesn't add up here, as hippocoder had previously expressed a strong pro-Godot stance on the Unity forums. Additionally, in the same thread by Juan, he replied that:

We are not really competing with anyone.. Godot is not a business :\

These statements exhibit hypocrisy and deceit as Juan co-founded the for-profit W4 Games company, capitalizing specifically on Godot's popularity to offer commercial Godot services.

Therefore, it's reasonable to assume that hippocoder might have been in contact with Juan earlier, especially since hippo claimed to have allegedly signed the email for Sony to accept Godot. In one of his posts on X, hippocoder, aka SquaredApe, reaches out to Juan suggesting that Godot's upcoming Asset Store should best be done as a private company, with funds funneling into separate console builds for Godot, rather than being an open-source attached affair.

Unity's inherent issues notwithstanding, given the aforementioned evidence, it's challenging to deny the fact that influential Unity community volunteers, who were granted moderator privileges by official Unity staff, are not acting in the best interests of Unity as a company.


Update: May 1, 2024

Brackeys is announcing his return, but this time he’s planning to create tutorials for Godot. He explicitly mentions unionization:

I think for a while that some of the harsh realities of the video game industry had taken away some of the joy that I used to feel when making games. From the lack of unionization [emphasis added] in AAA to the real challenge of keeping an indie game studio afloat, I think there’s an ever-increasing pressure on developers.

See also the following satirical video on this matter: