Have You Read the Book?
If you have already read the book, congratulations! You can skip this section. The following message is intended for those who haven’t yet read the book and have reached out to the author with vague or general questions that are already addressed in the book, or perhaps they are unaware of its existence.
Hello, Waiter for Godot!
If you’ve recently come across my information about Godot, chances are you’re reading this because you reached out to me with some inquiry. While I appreciate your interest, I noticed that you haven’t posed any specific questions that I can respond to meaningfully. Please understand that I’ve received numerous similar requests, concerns, or reactions in the past, and I apologize if this message is not what you were expecting.
Before we proceed further, I would like to confirm whether you have read my book. The main reason I wrote it was to address the numerous questions that people often ask me. Insufficient or incomplete answers often lead to even more inquiries. However, if you would like a brief response, I can tell you that:
The root cause of Godot’s issues is the undue influence exerted by Godot’s toxic leadership and the overly zealous behavior within the Godot community, as well as how these issues directly affect Godot’s development process and, consequently, the final product.
These complex issues cannot be adequately conveyed in just a few words without losing context or meaning. I genuinely want to engage in a discussion with you, but I’m only interested in factual discussions. Once you have read the book or if you have any specific and concrete questions, we can engage in a fruitful conversation. However, please bear in mind that many of the questions you might come up with are likely already addressed in the book. Drawing from my experience of conversing with individuals similar to yourself, I can assure you that most of your questions are likely answered there.
If you decide not to read the book, I urge you to ask yourself whether you want to understand the issue in the first place. It’s possible that you may prefer not to know about the behind-the-scenes aspects of Godot’s development process and governance, and that’s perfectly fine. Some Godot followers have openly expressed this sentiment, emphasizing that they “can’t unsee that truth.” However, I firmly believe that the information compiled in my book, which is based on my own experience and the testimonies of others, will be beneficial to you.
Thank you for your understanding. If you’d like to read the book, start from the beginning.